Wednesday, 12 March 2014

Basics before rigging

Before starting rigging we must get a proper understanding of the following terms ,and they are the symbols .In flash, symbols are the basic back bone of  animation .

The symbols are of three kind's  and they are
graphics
movieclip
button

In short terms

Graphics --- reusable static images which is the base of animation , So before rigging we must convert each and every individual objects like hand, head, leg, toe etc to graphics

Movieclip------The reusable piece of flash animation ....if we want to make a flash animation or a video , where the total overall animation is looping all the way round , then we must symbolize the animating object to movieclip ......it,s quite working and is reusable and really working...\

Button------ Its the term which is actually used for the web development and the web publishing materials..
Used widely for web pages and intractive kindooff works  .


The most common usable symbol is Graphics , So before rigging you must have the proper understanding about the  symbols and their uses .
So just note

If you need to animate anything then you must convert the animating objects to symbols .......

In graphic it has it,s on property bars which has some individual options .
And in movieclip , it has it,s other property options . So it,s upto as to decide what symbol to use ,
bye
with regards
beeyoosh
beeyoosh@gmail.com



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